would do if another studio attempted to implement a Nemesis-style system in the future, given similar systems have already been added to major franchises like Assassin's Creed. has been attempting to patent the Nemesis system since 2015, and after a number of setbacks that resulted in it revising and resubmitting the application, has finally succeeded.Īt this point, it's unclear what Warner Bros.
The patent also covers the Social Conquest battles in Shadow of War, which allow players to attack each other's strongholds to see whose army You have to find a ghul nest, a cave is your best bet, and attack some of them and eventually a few of them will run off with the little alert symbol of their heads like orcs in the strongholds going to set off the alarm, let them go and theyll summon a matron to come to the battle. The patent itself is titled 'Nemesis characters, nemesis forts, social vendettas and followers in computer games,' and looks to cover all aspects of the Nemesis system created by Monolith Productions to add more gameplay depth and narrative meaning to NPC encounters.
Warner Bros, which published both of the Tolkien-based action-RPGs, will have the option to keep the patent until 2035. As reported by IGN, the patent has been issued by the United States Patent and Trademark Office, and will take effect on February 23, 2021.